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I have a use-case where I need to integrate both Redux Saga and Loop. A naive implementation of the two together does not honor the custom CombineReducers of Loop, so when side-effects are introduced, the hidden array that stores Loop effects is exposed, so the root of the state tree for a reducer becomes an array (0 has the normal state, 1 has the side effects).

So question being. How do I have them both play nice in the same sandbox?

Kirk Strobeck
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