I'm trying to understand how to implement a generic trait in Rust.
While I've seen a number of examples, the examples are too tied to a specific use (e.g. genomic mutators) for me to be able to understand at this point in my Rust development.
Instead, here's a simple example based on something fairly universal--incrementing:
trait Incrementable {
fn post_inc(&mut self) -> Self;
fn post_inc_by(&mut self, n: usize) -> Self;
}
impl Incrementable for usize {
fn post_inc(&mut self) -> Self {
let tmp = *self;
*self += 1;
tmp
}
//"Overload" for full generalizability
fn post_inc_by(&mut self, n: usize) -> Self {
let tmp = *self;
*self += n;
tmp
}
}
fn main() {
let mut result = 0;
assert!(result.post_inc() == 0);
assert!(result == 1);
assert!(result.post_inc_by(3) == 1);
assert!(result == 4);
}
The above code works, but is lacking because it isn't generalizable to all numeric types without writing a lot of boilerplate code.
In my attempts to generalize the above code, I've gotten into fights with the type system, borrow checker or been forced down a path of implementing FromPrimitive
for every type I want to support in my generic version (effectively putting me back to square one).
Can you help me understand how to implement Incrementable
generically,
such that post_inc()
and post_inc_by()
work for at least all integer and float types, ideally without having to write an implementation for each type?
I am hoping the answer will help me see how traits, implementations, types and associated types can work together in a more straightforward use case than I've been able to come across.
I'm on Rust 1.16.0.