I've made a server and a client. The client should re-attempt to connect to the server if I close the server. I've made it so when the try/catch during waitForCommands fails, it restarts the attemptConnection method in a new thread. The problem I have here is that it simply won't reconnect. As a test, I open my TCP server and the TCP client. The client connects to the server as usual. Then, I close the TCP Server, and the clients spits out this error: 'System.Net.Sockets.SocketException' rapidly, and never connects.
class Program
{
public static TcpClient client = new TcpClient();
public static NetworkStream stream;
public static byte[] readBuffer;
static void Main(string[] args)
{
new Thread(attemptConnection).Start();
}
public static void waitForCommands()
{
while (client.Connected)
{
try
{
readBuffer = new byte[client.ReceiveBufferSize];
int data = stream.Read(readBuffer, 0, readBuffer.Length);
string plainText = Encoding.ASCII.GetString(readBuffer, 0, data);
if (plainText.Contains("mbox"))
{
MessageBox.Show("");
}
}
catch
{
new Thread(attemptConnection).Start();
}
}
}
public static void attemptConnection()
{
while(!client.Connected)
{
try
{
client.Connect("127.0.0.1", 23154);
stream = client.GetStream();
new Thread(waitForCommands).Start();
}
catch(Exception ex)
{
Console.WriteLine(ex.Data);
}
}
}
}
An interesting thing I noticed, is that if I write 'client.Close();' on the server exit event, I get no error messages when the client tries to reconnect. It just shows a blank screen and does nothing
If you'd like to see the code that waits for connections on my server, it's really simple so I'm not sure why this problem is occuring.
public static void waitForConnection()
{
server.Start();
client = server.AcceptTcpClient();
stream = client.GetStream();
f.labelControl1.Text = "Connected";
}