I am doing a game for my computer science class and I am working on inventory, dragging an item into it. I do not know how to set the item as whatever the user clicked to drag.
At the moment I hard coded it to the item they are dragging, but in the future I want more items, so a variable set to the item they are dragging would make it work perfectly, but I don't know what it's called to do that.
Here is my code for inventory item dragging
function dragItem (event:MouseEvent):void
{
knife_loot.startDrag();
}
function dropItem (event:MouseEvent):void
{
knife_loot.stopDrag();
if ((knife_loot.hitTestObject(inv_game)) && (inv_game.visible == true))
{
trace("Item dropped in inventory")
trace("")
knife_loot.x = 80
knife_loot.y = 120
}
}
// end of dragging and dropping items