I'm currently working on a Trafficsimulation which is based on a grid system. For some reason the line of code, which calculates how many tiles i have to add always returns 0. I have tried it without the variables but it still doesn't work.
double blocksToAdd = o.getVelocity()*((1000/Main.FPS)/1000);
Currently the velocity is equal to 1.0f and the Simulation runs at 10 FPS, so blocksToAdd
should be 0.1
, but it always returns 0
.