I recently tried adding parallax occlusion mapping to my landscape renderer and it looks and works fine, but I've faced some problems.
Here are 2 images (one with only normal texture mapping, another with parallax occlusion mapping also).
I have some aliasing issues which I marked with the red circles (you might want to see the FULL image by it's link).
These are obviously the result of the ray approximation, which is a part of the parallax occlusion technique, but I'm pretty sure there are some ways to improve the visual effect.
Could someone point the ways of removing these (maybe some abstracts, papers, researches, anything)?
Thanks.