I have been working with Raphael to create drag and drop shapes on a canvas. I do this using the .drag()
function (supplied in the Raphael framework) along with my event functions. I have no issues doing this.
I also have a function that creates a new shape onDblClick
, the problem is, I can only attach the event to a shapes, or other elements I create.
Adding events to a shape works like so:
R = Raphael("canvas", "100%", "100%"),
R.rect(100, 100, 25, 50).attr({fill: fillColor}).dblclick(myDblClick);
Using the same principle on the canvas doesn't work:
R = Raphael("canvas", "100%", "100%"),
R.dblclick(myDblClick);
Does anybody know a way to attach click events to the canvas, i.e. I can click anywhere in the div (excluding shapes) and the event will be triggered.