With AIR 24 release we are able to set anti aliasing on Stage3D now, but there are some issues with it. Can anybody help how to use it in right way without changing entire project code ?
The issue I have is that anti alias works great, and no more jagged edges, but there are rendering issues and I guess some texture normals are being inverted, also when using Occlusion Material there are some jagged material shadows...
Next thing I notice is when drawing Wireframe Globe with Lines Segments - the lines are visible on the globe all the time, no matter if you add some object in front or not. So, intersecting line segments with other materials don't work at all, and lines are on the screen forever.
Please, help if you find any trick fixing the issues. Thanks