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I started playing with unity with the version 5.4.

Then it was possible to change the rendering mode to "deferred" when going to the menu Project Settings -> Player.

I remember it for sure to be next to the "Color Space" option but on the Unity version 5.5 it is gone and I cant find this global setting anymore. :/ I know that I can set my camera to render in deferred mode but I'd like to set this globally to avoid any big render issues.

marc_s
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MaxMadman
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1 Answers1

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Rendering Mode Settings has been moved to Graphics Settings starting from Unity 5.5.

To access the new Settings Window, go to Edit -> Project Settings ->Graphics.

You can read more about the new Rendering Paths here. For more information about Deferred shading and Forward Rendering Paths.

Programmer
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