I am having a huge challenge in converting a particular model from c4d to unity. I do not have cinema 4d r11 or r18 and I have tried all other alternatives possible but no luck. I would appreciate if someone who has cinema 4d r16 or r18 to assist me in exporting the model to unity from c4d.
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I haven't used C4D not Unity in a long time, but I remember years ago it was a matter of simply dragging the .c4d file straight into the unity project – George Profenza Dec 28 '16 at 00:49
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if you have animated model(from maximo) when you export it as FBX from cinema 4d it changes all the ":" in the name to "_"! "myrig:Bone" became "myrig_Bone". Unity will fail to match it to mode!
Import the T-Pose model from Mixamo as "FBX for Unity"
Import it in Cinema4D and export it as FBX again to change all the bone names with a "_"
For .c4d files just drag and drop it to unity asset folder(project).

Jean-François Corbett
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