I encounter a strange problem. I've got a canvas and drawed a complexe structure: an Image inside a Grid inside a Border. My Image is the one which is active for moving.
It works well the first time i drag my structure but the second time nothing works at all no exception but nothing works. It seems to me to be a problem of mouse capture but i can't catch what's about.
Here is my event code :
bool captured = false;
double x_shape, x_canvas, y_shape, y_canvas;
double x_shape_Origine, y_shape_Origine;
Border source = null;
int CountZ = 10;
private void shape_MoveButtonDown(object sender, MouseButtonEventArgs e)
{
/// AWFULLY SOURCE WAS null. I don't understand Why it was working the
/// first time
Mouse.Capture(source);
captured = true;
Image myImage = (Image)sender;
Grid outerGrid = (Grid)myImage.Parent;
source = (Border)outerGrid.Parent;
Canvas.SetZIndex(source, CountZ++);
x_shape = Canvas.GetLeft(source);
y_shape = Canvas.GetTop(source);
x_canvas = e.GetPosition(myCanvas).X;
y_canvas = e.GetPosition(myCanvas).Y;
}
private void shape_MoveMoving(object sender, MouseEventArgs e)
{
if (captured)
{
double x = e.GetPosition(myCanvas).X;
double y = e.GetPosition(myCanvas).Y;
x_shape += x - x_canvas;
Canvas.SetLeft(source, x_shape);
x_canvas = x;
y_shape += y - y_canvas;
Canvas.SetTop(source, y_shape);
y_canvas = y;
}
}
private void shape_MoveButtonUp(object sender, MouseButtonEventArgs e)
{
Mouse.Capture(null);
captured = false;
}
private void shape_MouseEnter(object sender, MouseEventArgs e)
{
if (!captured)
{
Border inner = (Border)sender;
Grid parentInner = (Grid)inner.Parent;
parentInner.Children[0].Visibility = Visibility.Visible;
parentInner.Children[2].Visibility = Visibility.Visible;
parentInner.Children[5].Visibility = Visibility.Visible;
parentInner.Children[6].Visibility = Visibility.Visible;
parentInner.Children[8].Visibility = Visibility.Visible;
parentInner.Background = new SolidColorBrush(Colors.Red);
}
}
private void shape_MouseLeave(object sender, MouseEventArgs e)
{
if (!captured)
{
Grid outer = (Grid)sender;
outer.Children[0].Visibility = Visibility.Hidden;
outer.Children[2].Visibility = Visibility.Hidden;
outer.Children[5].Visibility = Visibility.Hidden;
outer.Children[6].Visibility = Visibility.Hidden;
outer.Children[8].Visibility = Visibility.Hidden;
outer.Background = null;
}
}
Hope it will make sense for you