I have drawn a circle in windows form
Pen pen = new Pen(Color.Black, 3);
Graphics gr = this.CreateGraphics();
gr.DrawEllipse(pen, 5,5,20,20);
How to delete it...
I have drawn a circle in windows form
Pen pen = new Pen(Color.Black, 3);
Graphics gr = this.CreateGraphics();
gr.DrawEllipse(pen, 5,5,20,20);
How to delete it...
You have to clear your Graphic:
Graphics.Clear();
But all drawn figures will be cleared. Simply, you will then need to redraw all figures except that circle.
Also, you can use the Invalidate method:
Control.Invalidate()
It indicates a region to be redrawn inside your Graphics. But if you have intersecting figures you will have to redraw the figures you want visible inside the region except the circle.
This can become messy, you may want to check out how to design a control graph or use any graph layout library.
You can invalidate the draw region you want to refresh for example:
this.Invalidate();
on the form...
Assuming you're subscribing to the Paint event or overriding the protected OnPaint routine, then you will need to perform something like this:
bool paint = false;
protected override void OnPaint(object sender, PaintEventArgs e)
{
if (paint)
{
// Draw circle.
}
}
Then when you want to stop painting a circle:
paint = false;
this.Invalidate(); // Forces a redraw
You can make a figure of same dimensions using the backColor of your control in which you are drawing
use after your code to clear your figure.
Pen p = new Pen(this.BackColor);
gr.DrawEllipse(p, 5,5,20,20);
In fact, you can delete your circle and nothing but your circle.
Everything you need is something like a screenshot of the "before state" of the area you want to clear, to make a TextureBrush
from it. You can achieve that step by something like this:
Bitmap _Background = new Bitmap(this.Width, this.Height);
Graphics.FromImage(_Background).CopyFromScreen(this.Left, this.Top, 0, 0, this.Size);
The first line will give you a bitmap in your windows forms size. The second line will save a screenshot of it in the _Background
-bitmap.
Now you create a TextureBrush
out of it:
Brush brsBackground = new TextureBrush(_Background);
The next thing you need are the dimensions of your circle, so you should save them into a variable, if they are not a fix value. When you got them at hand, you can clear the specific area like this:
Graphics gr = this.CreateGraphics();
gr.FillEllipse(brsBackground, 5, 5, 20, 20); // values referred to your example
Done!
Even complex figures are able to be deleted by this, like a GraphicsPath
for example:
GraphicsPath gp = new GraphicsPath(); // any kind of GraphicsPath
gr.FillRegion(brsBackground, new Region(gp));
If u are using Invalidate()
and is not working, make a panel.Refresh()
.
That will work on you.
You don't "delete" it per se, there's nothing to delete. It's a drawing, you draw something else over it or you can call the Graphics.Clear()
method.
just make another control with the attributes etc. that you want, make the visibility to false and set the region of the control to the other control like this:
pen.Region = pen2.Region;
It is very simple to delete a drawn circle from c.
There is only four steps:-