I am trying to customize my Awesome Window Manager to change the tag numbers into Roman numbers (changing 1 for I, 2 for II...). In order to achieve this, I am modifying my /etc/xdg/awesome/rc.lua file, specially the {{tags}} section.
I have found this blog post, in which he manages to edit the tag names at will, have a look at the top left corner:
I also read the rc.lua file attached to the theme, and realized the technique used for what I want to do is a for loop in combination with some tables.
This is the code snippet of interest in the file:
-- {{{ Tags
-- Define a tag table which hold all screen tags.
tags = {}
tagnames = { "irc", "mpd", "net", "usr", "png", "msg", }
taglayouts = {
awful.layout.suit.tile.top,
awful.layout.suit.tile.bottom,
awful.layout.suit.floating,
awful.layout.suit.fair,
awful.layout.suit.floating,
awful.layout.suit.floating }
for s = 1, screen.count() do
-- Each screen has its own tag table.
tags[s] = {}
for tagnumber = 1, 6 do
-- Add tags and name them.
tags[s][tagnumber] = tag(tagnames[tagnumber])
-- Add tags to screen one by one, giving them their layouts at the same time.
tags[s][tagnumber].screen = s
awful.layout.set(taglayouts[tagnumber], tags[s][tagnumber])
end
-- I'm sure you want to see at least one tag.
tags[s][1].selected = true
end
-- }}}
...and this is my rc.lua file:
-- {{{ Tags
-- Define a tag table which hold all screen tags.
tags = {}
tagnames = { "I", "II", "III", "IV", "V", "VI", "VII", "VIII", "IX", }
taglayouts = {
awful.layout.suit.tile.top,
awful.layout.suit.tile.bottom,
awful.layout.suit.floating,
awful.layout.suit.fair,
awful.layout.suit.floating,
awful.layout.suit.floating }
for s = 1, screen.count() do
-- Each screen has its own tag table.
-- tags[s] = awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8",$
tags[s] = {}
for tagnumber = 1, 9 do
tags[s][tagnumber] = tag(tagnames[tagnumber])
tags[s][tagnumber].screen = s
awful.layout.set(taglayouts[tagnumber], tags[s][tagnumber])
end
tags[s][1].selected = true
end
--- }}}
As you can see, they are pretty the same, with the difference that I have nine tags instead of six (I changed the code according to it). When I try to debug the setup using Xephyr, an error appears in the console and I am only able to see my wallpaper:
error while running function
stack traceback:
[C]: in global 'tag'
/etc/xdg/awesome/rc.lua:100: in main chunk
error: /etc/xdg/awesome/rc.lua:100: bad argument #2 to 'tag' (table expected, got string)
error while running function
stack traceback:
[C]: in global 'tag'
/etc/xdg/awesome/rc.lua:100: in main chunk
error: /etc/xdg/awesome/rc.lua:100: bad argument #2 to 'tag' (table expected, got string)
E: awesome: main:605: couldn't find any rc file
I can't see where the error is, as I am not able to detect any language violation in the error line tags[s][tagnumber] = tag(tagnames[tagnumber])
: it's just filling the tags array with my custom names, telling it to treat them as a tag and not as a random string.
UPDATE: I have just realized that there are six layouts in taglayouts, the same number as tags in the original Lua file. I think I should have nine tag layouts, but I don't know which one should I add. Also, I don't see this as a critical impediment for the code to compile properly, as the error line does not have anything to do with the layout list.
UPDATE 2: Added three more awful.layout.suit.floating
to taglayouts
. Same error.