Delta time is the value of the previous render call to the current render call, but I still want to know how it precisely works because when I use it I just do Gdx.graphics.getDeltaTime()
. I would like to see a pseudo code on how it works or if it uses time stepping algorithm, or even a diagram. It bothers me that I use delta time a lot without even knowing how it works.
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Kevin Bryan
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4Libgdx is open source, you could look up the code yourself. – Jorn Vernee Dec 15 '16 at 12:52
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where exactly? I can't find the source code for libgdx – Kevin Bryan Dec 15 '16 at 14:25
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3Possible duplicate of http://stackoverflow.com/q/34479099/2512687. – Xoppa Dec 15 '16 at 14:55
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2You are referring to the `Graphics` interface. So the Android backend implementation for example can be found [here](https://github.com/libgdx/libgdx/blob/master/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/AndroidGraphics.java#L501). – Marius Dec 15 '16 at 16:31