The preview release of Visual studio for Mac uses OpenTK 0,0,0,0 from Package Xamarin.Mac.framework
This is missing numerous calls I need,
- GL.BindVertexArray
- GL.DeleteVertexArray
- GL.GenVertexArrays
Is there some way to P/Invoke these and how should you do it? Or, where is there any good information on how to do it?
Can I remove the .dll from the /Library/Frameworks/Xamarin.Mac.framework/Versions/Current/lib/mono/Xamarin.Mac/OpenTK.dll directory and replace it with one elsewhere that has these calls? (I can't use OpenTKv2 open source as Xamarin has Vector2 types, and others stored in another namespace that clash)