I have been trying to make a button in C# move based on the user pressing various arrow keys under a Form1 KeyDown method, but i cannot figure out how to make the value of e equal to the users input. So far i have:
private void Form1_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Left)
{
button1.Location = new Point(button1.Top, button1.Left + 1);
}
else if (e.KeyCode == Keys.Right)
{
button1.Location = new Point(button1.Top, button1.Right + 1);
}
else if (e.KeyCode == Keys.Up)
{
button1.Location = new Point(button1.Top +1, button1.Right);
}
else if (e.KeyCode == Keys.Down)
{
button1.Location = new Point(button1.Top-1, button1.Right);
}
}
and then to call it I use
Form1_KeyDown(sender: Keys.A ,e: KeyDown);
but i have no idea what to put in for the value of either sender or e. If it helps, my goal is to be able to have the user maneuver a button around the screen at a set speed. Thanks!