Consider the following:
I have one master server and several servers on different locations which can communicate with the master server. Additionally (GUI) clients can connect to each server.
So I have a public interface which is known by everyone:
[ServiceContract(SessionMode = SessionMode.Required)]
public interface IBaseService
{
[OperationContract]
void Subscribe();
[OperationContract]
void Unsubscribe();
}
Additionally the servers support a callback contract so that the master server can trigger requests on the servers connected to it.
[ServiceContract(CallbackContract = typeof(ICallback), SessionMode = SessionMode.Required)]
interface IServerService : IBaseService
{
}
public interface ICallback
{
[OperationContract]
[FaultContract(typeof(ExceptionDetail))]
void TheCallback();
}
Meaning the server has 2 implemented contracts.
So when I iterate all subscribers (on Subscribe
I cache all OperationContext
) on the master server and call the callback contract for clients it just times out!
I had expected some kind of ContractMismatch. Anything (and immediately!) but an operation timeout?!?
I also tried to figure out the contract name the client used to connect (OperationContext.Current
). But that was also not successful. It says IServerService
in both cases in OperationContext.Current.EndpointDispatcher.ContractName
.
Is there any possibilty on server side to figure out which OperationContract
was used by the client when connecting?
Of course I could extend the server interface by a method SubscribeServer
but that seems rather ugly to me.
EDIT:
as suggested I did implement a MessageInspector
. But in the AfterReceiveRequest
the IClientChannel can be successfully casted to ICallback
Whats even more weird is that the call stack contains already ReliableDuplexSessionChannel
:
> XYZ.exe!XYZ.AfterReceiveRequest(ref System.ServiceModel.Channels.Message request, System.ServiceModel.IClientChannel channel, System.ServiceModel.InstanceContext instanceContext) Line 99 C#
System.ServiceModel.dll!System.ServiceModel.Dispatcher.ImmutableDispatchRuntime.AfterReceiveRequestCore(ref System.ServiceModel.Dispatcher.MessageRpc rpc) + 0x86 bytes
System.ServiceModel.dll!System.ServiceModel.Dispatcher.ImmutableDispatchRuntime.ProcessMessage2(ref System.ServiceModel.Dispatcher.MessageRpc rpc) + 0x37 bytes
System.ServiceModel.dll!System.ServiceModel.Dispatcher.MessageRpc.Process(bool isOperationContextSet) + 0x151 bytes
System.ServiceModel.dll!System.ServiceModel.Dispatcher.ChannelHandler.DispatchAndReleasePump(System.ServiceModel.Channels.RequestContext request, bool cleanThread, System.ServiceModel.OperationContext currentOperationContext) + 0x644 bytes
System.ServiceModel.dll!System.ServiceModel.Dispatcher.ChannelHandler.HandleRequest(System.ServiceModel.Channels.RequestContext request, System.ServiceModel.OperationContext currentOperationContext) + 0x1d2 bytes
System.ServiceModel.dll!System.ServiceModel.Dispatcher.ChannelHandler.AsyncMessagePump(System.IAsyncResult result) + 0x4b bytes
System.Runtime.DurableInstancing.dll!System.Runtime.Fx.AsyncThunk.UnhandledExceptionFrame(System.IAsyncResult result) + 0x32 bytes
System.Runtime.DurableInstancing.dll!System.Runtime.AsyncResult.Complete(bool completedSynchronously) + 0x16b bytes
System.Runtime.DurableInstancing.dll!System.Runtime.InputQueue<System.ServiceModel.Channels.Message>.AsyncQueueReader.Set(System.Runtime.InputQueue<System.ServiceModel.Channels.Message>.Item item) + 0x41 bytes
System.Runtime.DurableInstancing.dll!System.Runtime.InputQueue<System.ServiceModel.Channels.Message>.Dispatch() + 0x320 bytes
System.ServiceModel.dll!System.ServiceModel.Channels.ReliableDuplexSessionChannel.ProcessDuplexMessage(System.ServiceModel.Channels.WsrmMessageInfo info) + 0x7cb bytes
System.ServiceModel.dll!System.ServiceModel.Channels.ServerReliableDuplexSessionChannel.ProcessMessage(System.ServiceModel.Channels.WsrmMessageInfo info) + 0x2a7 bytes
System.ServiceModel.dll!System.ServiceModel.Channels.ReliableDuplexSessionChannel.HandleReceiveComplete(System.IAsyncResult result) + 0x1fa bytes
System.ServiceModel.dll!System.ServiceModel.Channels.ReliableDuplexSessionChannel.OnReceiveCompletedStatic(System.IAsyncResult result) + 0x86 bytes
System.Runtime.DurableInstancing.dll!System.Runtime.Fx.AsyncThunk.UnhandledExceptionFrame(System.IAsyncResult result) + 0x32 bytes
System.Runtime.DurableInstancing.dll!System.Runtime.AsyncResult.Complete(bool completedSynchronously) + 0x16b bytes
System.ServiceModel.dll!System.ServiceModel.Channels.ReliableChannelBinder<System.__Canon>.InputAsyncResult<System.__Canon>.OnInputComplete(System.IAsyncResult result) + 0x7a bytes
System.Runtime.DurableInstancing.dll!System.Runtime.Fx.AsyncThunk.UnhandledExceptionFrame(System.IAsyncResult result) + 0x32 bytes
System.Runtime.DurableInstancing.dll!System.Runtime.AsyncResult.Complete(bool completedSynchronously) + 0x16b bytes
System.ServiceModel.dll!System.ServiceModel.Channels.FramingDuplexSessionChannel.TryReceiveAsyncResult.OnReceive(System.IAsyncResult result) + 0xa9 bytes
System.Runtime.DurableInstancing.dll!System.Runtime.Fx.AsyncThunk.UnhandledExceptionFrame(System.IAsyncResult result) + 0x32 bytes
System.Runtime.DurableInstancing.dll!System.Runtime.AsyncResult.Complete(bool completedSynchronously) + 0x16b bytes
System.ServiceModel.dll!System.ServiceModel.Channels.SynchronizedMessageSource.ReceiveAsyncResult.OnReceiveComplete(object state) + 0x82 bytes
System.ServiceModel.dll!System.ServiceModel.Channels.SessionConnectionReader.OnAsyncReadComplete(object state) + 0x175 bytes
System.Runtime.DurableInstancing.dll!System.Runtime.Fx.AsyncThunk.UnhandledExceptionFrame(System.IAsyncResult result) + 0x32 bytes
System.dll!System.Net.LazyAsyncResult.Complete(System.IntPtr userToken) + 0xc5 bytes
System.dll!System.Net.Security.NegotiateStream.ProcessFrameBody(int readBytes, byte[] buffer, int offset, int count, System.Net.AsyncProtocolRequest asyncRequest) + 0x126 bytes
System.dll!System.Net.Security.NegotiateStream.ReadCallback(System.Net.AsyncProtocolRequest asyncRequest) + 0xea bytes
System.dll!System.Net.FixedSizeReader.CheckCompletionBeforeNextRead(int bytes) + 0x32 bytes
System.dll!System.Net.FixedSizeReader.ReadCallback(System.IAsyncResult transportResult) + 0x9c bytes
System.Runtime.DurableInstancing.dll!System.Runtime.AsyncResult.Complete(bool completedSynchronously) + 0x16b bytes
System.ServiceModel.dll!System.ServiceModel.Channels.ConnectionStream.ReadAsyncResult.OnAsyncReadComplete(object state) + 0xa2 bytes
System.ServiceModel.dll!System.ServiceModel.Channels.SocketConnection.AsyncReadCallback(bool haveResult, int error, int bytesRead) + 0x19b bytes
System.Runtime.DurableInstancing.dll!System.Runtime.Fx.IOCompletionThunk.UnhandledExceptionFrame(uint error, uint bytesRead, System.Threading.NativeOverlapped* nativeOverlapped) + 0x40 bytes
mscorlib.dll!System.Threading._IOCompletionCallback.PerformIOCompletionCallback(uint errorCode, uint numBytes, System.Threading.NativeOverlapped* pOVERLAP) + 0x96 bytes
[Native to Managed Transition]
Does this mean if my service class implements the IServerService
which has a callback contract defined, that all connecting Clients are routed via a duplex proxy? No matter the contract used (or implemented) by the client?