I want to test the appearance of a window on a smaller monitor than the one I'm using on the development machine.
I tried with set_geometry_hints()
(setting minimum and maximum width and height), set_resizable(False)
, set_default_size()
, and set_size_request()
. However every time the window is bigger, because child widgets request a bigger size.
I noticed on a smaller monitor with a resolution smaller than the request size, the widgets are truncated. I have to be sure this doesn't happen refactoring the GUI layout, so I want to simulate on my monitor.
How can I make the window smaller without truncating widgets?