I'm afraid you won't be able to do that directly from a CAPL script.
I generally create a CAPL-DLL and include that in my CANoe project when I need to access some OS level functionality. Though I use it mostly for accessing an external device (e.g. USB) or to interact with another program using sockets over local host, the principle is the same.
You can find more information in CANoe's documentation with examples but the CAPL-DLL source code provided in CANoe samples is a little difficult to understand.
I've attempted to strip some of the "unnecessary" parts in the following code sample; this example will create a CAPL-DLL which "exposes" the multiplyBy10
function and basically allows you to call multiplyBy10
from you CAPL script):
#define USECDLL_FEATURE
#define _BUILDNODELAYERDLL
#pragma warning( disable : 4786 )
#include "cdll.h"
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <map>
char moduleName[_MAX_FNAME];
HINSTANCE moduleHandle;
unsigned int
CAPLEXPORT far CAPLPASCAL multiplyBy10 (unsigned char value)
{
unsigned int result = value * 10;
freopen("CONOUT$", "w", stdout);
std::cout << "multiplyBy10() - value: " << int(value) << ", result: " << result << std::endl;
return (result);
}
CAPL_DLL_INFO4 table[] =
{
{CDLL_VERSION_NAME, (CAPL_FARCALL)CDLL_VERSION, "", "", CAPL_DLL_CDECL, 0xABD, CDLL_EXPORT},
{"multiplyBy10", (CAPL_FARCALL)multiplyBy10, "CAPL_DLL", "This is a demo function", 'L', 1, "D", "", { "value"}},
{0, 0}
};
CAPLEXPORT CAPL_DLL_INFO4 far * caplDllTable4 = table;
bool
WINAPI DllMain(HINSTANCE handle, DWORD reason, void*)
{
static FILE * stream;
switch (reason)
{
case DLL_PROCESS_ATTACH:
{
moduleHandle = handle;
char path_buffer[_MAX_PATH];
DWORD result = GetModuleFileName(moduleHandle, path_buffer, _MAX_PATH);
char drive[_MAX_DRIVE];
char dir[_MAX_DIR];
char fname[_MAX_FNAME];
char ext[_MAX_EXT];
_splitpath_s(path_buffer, drive, dir, fname, ext);
strcpy_s(moduleName, fname);
AllocConsole();
freopen_s(&stream, "conout$", "w", stdout);
std::cout << "DLL_PROCESS_ATTACH" << std::endl;
return 1;
}
case DLL_PROCESS_DETACH:
{
std::cout << "DLL_PROCESS_DETACH" << std::endl;
FreeConsole();
fclose(stream);
return 1;
}
}
return 1;
}