I'm working on a UWP project where I render 3D content on top of a tilted BingMaps map.
I'm rendering my 3d content using directx in a seperate (partially transparent) control that lies on top of the map. So it's not rendered within or as part of the mapcontrol or anything, it's completely seperate.
In order to (try to) make the 3d-camera match the map-camera, I use the ActualCameraChanged event to determine when to update and render my 3d camera.
Now I noticed that sometimes when I start the map, the ActualCameraChanged-event is never triggered. I get no warnings or errors or nothing, everything seems to work fine, but the event just doesn't get triggered.
Does anyone have any idea what could cause this?