You could create different functions/procedures for different cases. For example:
def choppedHand():
selection = input("The bear chopped your hand off! What do you do now? \n 1.Fight the bear with one hand.\n 2. Scream and search for help.\n 3. Cry and beg for mercy")
if selection == "1":
fight()
elif selection == "2":
scream()
else:
cry()
def run():
selection = input ("Good choice, but the bear is running after you. What do you do now? 1.Run through the trees. 2.Run in the plain")
#etc etc, same as top.
Answer = (input("You meet a bear, what do you do?\n 1.Give the bear a hug.\n 2.Run away."))
if Answer == ("1"):
choppedHand()
else:
run()
This is just an example, but using functions you can create different options for different cases and call a function in other parts of your code. For example you character can lose his arm in a different situation and in this case you just need to recall you function choppedHand().
I hope this was what you were looking for.