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When I create a UI Text object, Canvas size is so big that my main game area is not visible. I somehow figured out how to scale it down to smaller size but the text is very blurry when its size is reduced.

Screenshots: https://i.stack.imgur.com/5Rmal.jpg

WideFide
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  • You should put a screenshot of this problem. Also show your Canvas and UI Text settings. – Programmer Nov 21 '16 at 16:21
  • @Programmer Did that. – WideFide Nov 21 '16 at 16:59
  • Canvas default size will take your current screen resolution as units in the IDE. But when running the game in Unity the Canvas will usually auto resized to the screen size. – Martin Nov 21 '16 at 17:13
  • "big that my main game area is not visible" I asked for a picture of the big canvas but I didn't get one. I can't tell what's going on without that. – Programmer Nov 21 '16 at 17:14
  • Possible duplicate of [Scaling GUI.TextArea with Screen Size](http://stackoverflow.com/questions/36267658/scaling-gui-textarea-with-screen-size) – Fattie Nov 21 '16 at 19:29

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