I'm currently writing a program that will display a house on a screen based on the size of the house, It will also detect 'A'
'S'
'W'
'D'
key presses and breaks on the key press of esc. Now that I have gotten all of these functions working, as well as borrowing clear screen function. I would like to move this image that i have on the screen up and down. I know that I am very close, however I'm not sure how I should go about moving the picture. I would like the program to move to the right if the user presses "d", I'm assuming this would be like adding 1 to the x coordinate, and moving left by pressing "a" subtract one from x, and likewise for up and down, would be pressing "w" or "s" and adding or subtracting from the y value.
#include <windows.h>
#include <iostream>
#include <cstdlib>
#include <conio.h>
using namespace std;
void ClearScreen();
void draw(int j)
{
cout <<" /";
for(int c=0; c<j; c++)
{
cout <<" ";
}
{
cout << "\\ \n";
}
cout << " /";
for(int c=0; c<j; c++)
{
cout << " ";
}
cout <<" \\ \n";
cout << "/";
for(int c=0; c<j; c++)
{
cout <<" ";
}
cout <<" \\ \n";
cout <<"|";
for(int c=0; c<j; c++)
{
cout << "----";
}
cout <<"| \n";
cout <<"|";
for(int c=0; c<j; c++)
{
cout << " ";
}
cout <<"| \n";
cout <<"|";
for(int c=0; c<j; c++)
{
cout << " ";
}
cout <<"| \n";
cout <<"|";
for(int c=0; c<j; c++)
{
cout << "----";
}
cout <<"| \n";
}
/////////////////////////////////
////////////////////////////////
void Move(int key,int housesize)
{
if (key ==97)
{
cout << "you pressed 'a' \n";
draw(housesize);
}
else if (key==115)
{
cout<< "you pressed 's' \n \t";
draw(housesize);
}
else if (key==100)
{
cout<< "you pressed 'd' \n";
draw(housesize);
}
else if (key==119)
{
cout<< "you pressed 'w' \n";
draw(housesize);
}
}
////// MAIN //////////////
int main(int argc, char *argv[])
{
int i,number;
char letter;
cout << "How large would you like me to draw a house from 1 to 5? \n";
cin >> i;
draw(i);
cout << "Press a key to move the picture and esc to close \n";
while(1)
{
letter=getch();
number=letter;
if(number==27)
{
break;
}
else if (number !=27)
{
Move(number, i);
}
ClearScreen();
Move(number, i);
}
system ("PAUSE");
return 0;
}
////// CLEARSCREEN ////////////////////////////////////
void ClearScreen()
{
HANDLE hStdOut;
CONSOLE_SCREEN_BUFFER_INFO csbi;
DWORD count;
DWORD cellCount;
COORD homeCoords = { 0, 0 };
hStdOut = GetStdHandle( STD_OUTPUT_HANDLE );
if (hStdOut == INVALID_HANDLE_VALUE) return;
/* Get the number of cells in the current buffer */
if (!GetConsoleScreenBufferInfo( hStdOut, &csbi )) return;
cellCount = csbi.dwSize.X *csbi.dwSize.Y;
/* Fill the entire buffer with spaces */
if (!FillConsoleOutputCharacter(
hStdOut,(TCHAR) ' ',cellCount,homeCoords,&count)) return;
/* Fill the entire buffer with the current colors and attributes */
if (!FillConsoleOutputAttribute(
hStdOut,csbi.wAttributes,cellCount,homeCoords,&count)) return;
/* Move the cursor home */
SetConsoleCursorPosition( hStdOut, homeCoords );
}