I have a list of (x, y)
points. I know how to make a list of Bézier curves which pass through all of those points and have a continuous first (and second, though less important) derivative. However, the list that I end up with is far too long. I would prefer to approximate the points I have if it lets me cut down on the number of curves I have. I would like to be able to pass a parameter of either how close an approximation I get or a maximum number of curves, preferably the former.
The reason I want this is that the end result will have a graphical UI where users can edit the Bézier curves, and it isn't critical that the curves pass through each point exactly, as long as they are close. More curves makes it harder to edit.
EDIT: Some more information about the purpose of this. I'm trying to make image editing software. When someone loads a bitmap, I want to be able to trace a center line. Potrace is what I would use to trace the outline of a shape, but it won't work for tracing strokes. I've been able to identify lots of points along the center line, and I want to turn this data into a list of connected Bézier curves. The reason I don't want to make a Bézier spline is that there will be too many control points for this to be easy to edit. "Too many" is not an easy-to-define term, but I would like to be able to pass a parameter to limit the number of curves. Either a function that minimizes how far the curves are from the points based on a maximum number of curves or a function that minimizes the number of curves based on a maximum deviation from the points.