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We have developed an xyz grid of floatpoints and we want to connect 3 points that are next to eachother to a triangular polygon. The Problem is that we get the wrong points to connect to a 3D mesh. How do you find the right ones?

Nicolas
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This is not an easy problem to solve, but it has been heavily studied. I recommend you look at Delaunay meshes:


                      DelMeshBook
Search also for "surface reconstruction from point clouds."
Joseph O'Rourke
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