We have developed an xyz grid of floatpoints and we want to connect 3 points that are next to eachother to a triangular polygon. The Problem is that we get the wrong points to connect to a 3D mesh. How do you find the right ones?
Asked
Active
Viewed 109 times
1 Answers
0
This is not an easy problem to solve, but it has been heavily studied. I recommend you look at Delaunay meshes:

Search also for "surface reconstruction from point clouds."

Joseph O'Rourke
- 4,346
- 16
- 25