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  • I am running a iPhone 6 Plus simulator with iOS 10.1
  • I have pressed Authorized Apple Pay (if that matters).
  • General> Language & Region > Region is set to US and language is set to EN-US.
  • There is no ApplePay/Wallet setting in the Settings app.
  • PKPaymentAuthorizationViewController canMakePaymentsUsingNetworks: returns YES.
  • [[PKPaymentAuthorizationViewController alloc] initWithPaymentRequest:request]; with a valid request with proper currency and items returns nil everytime.
  • I have tried restarting the simulator.
  • I have a proper merchant ID setup on developer.apple.com and the required configuration in the entitlements.

It is suppose to work on the simulator for iPhone. I am not sure where the problem is. Does anyone have any idea what I am doing wrong? Is there something obvious I am missing? Any help would be appreciated!

insanoid
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    did you solve the problem? I have the same problem. i implemented apple pay with stripe using swift. I run the program it is works well in simulators but not in real iphone device? Why ? do you know the reason please help me. – vijju Mar 23 '18 at 06:09

0 Answers0