I'm working on a UWP project where I render 3D content on top of a BingMaps map (so that it looks like these 3d things are on the map).
To clarify: I'm actually rendering my 3d content using directx in a seperate (partially transparent) control that lies on top of the map. So it's not rendered within or as part of the mapcontrol or anything, it's completely seperate. (I made methods that transfer the geo/gps coordinates to the 3d coordinate system I use in Directx, and I make the camera in directx match the map's camera)
I have the map camera tilted, and I want to know at what distance it clips the map, so that I can clip my 3d content at the same distance.
But I can't seem to find that property anywhere. Does anyone know?