I am fairly new to programming and have recently encountered a problem that I have not found a solution for online. I have created an ImageView in FXML and gave it an FXid of "gif1". I am using code from this stackoverflow post but I tried modifying it so that it would fit my needs. I put the entirety of the code in a separate java file that I called "Gif.java". Typically, "Gif.java" uses an hbox and other non applicable methods to set the ImageView. I removed those because I will be using an existing FXML document so there is no need to create a new one. In my code, I call on "Gif.java" and expect a returned ImageView. However, when I set my ImageView (gif1) to the returned ImageView, it doesn't update on the screen.
Here is the link to the gif post: How I can stop an animated GIF in JavaFX?
Here is my code that I use to update gif1:
@FXML
private void setUp(){
Gif newGif = new Gif("rightrock.gif"); // Creates object newGif and passes through path to gif
gif1 = newGif.returnImage2(); // Sets gif1 to returned ImageView
}
Here is the return code in Gif.java:
public class Gif{
private Animation ani;
private ImageView test;
public Gif(String image) {
// TODO: provide gif file, ie exchange banana.gif with your file
ani = new AnimatedGif(getClass().getResource(image).toExternalForm(), 1000);
ani.setCycleCount(1);
ani.play();
Button btPause = new Button( "Pause");
btPause.setOnAction( e -> ani.pause());
Button btResume = new Button( "Resume");
btResume.setOnAction( e -> ani.play());
}
public void returnImage(ImageView x){
test = x; // Sets ImageView test to parameter x
}
public ImageView returnImage2() {
return test; // Return instance field test
}
public static void main(String[] args) {
launch(args);
}
public class AnimatedGif extends Animation {
public AnimatedGif( String filename, double durationMs) {
GifDecoder d = new GifDecoder();
d.read( filename);
Image[] sequence = new Image[ d.getFrameCount()];
for( int i=0; i < d.getFrameCount(); i++) {
WritableImage wimg = null;
BufferedImage bimg = d.getFrame(i);
sequence[i] = SwingFXUtils.toFXImage( bimg, wimg);
}
super.init( sequence, durationMs);
}
}
public class Animation extends Transition {
private ImageView imageView;
private int count;
private int lastIndex;
private Image[] sequence;
private Animation() {
}
public Animation( Image[] sequence, double durationMs) {
init( sequence, durationMs);
}
private void init( Image[] sequence, double durationMs) {
this.imageView = new ImageView(sequence[0]);
this.sequence = sequence;
this.count = sequence.length;
setCycleCount(1);
setCycleDuration(Duration.millis(durationMs));
setInterpolator(Interpolator.LINEAR);
}
protected void interpolate(double k) {
final int index = Math.min((int) Math.floor(k * count), count - 1);
if (index != lastIndex) {
imageView.setImage(sequence[index]);
lastIndex = index;
}
}
public ImageView getView() {
returnImage(imageView); // This runs returnImage with the ImageView that I want to set
return imageView;
}
}
Any help would be greatly appreciated!