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I'm trying to deploy a WebGL built with Unity to Firebase Hosting, but I'm getting an error:

Invoking error handler due to Uncaught SyntaxError: Unexpected token <.

I can run it fine on localhost, though. I'm using the production build, not the development one, so I have the following file structure:

  • index.html
  • Release
    • UnityLoader.js
    • webgl.datagz
    • webgl.jsgz
    • webgl.memgz
  • TemplateData (image, css and js files)

Any ideas? Anyone faced this issue before?

brians69
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