I'm trying to incorporate Ensembles 1.0
into my Cocoa
app (Swift
). Followed instructions to the letter, and it cleanly compiles. Can't get past some link errors though:
Undefined symbols for architecture x86_64:
"_CDESetCurrentLoggingLevel", referenced from:
InitClients.AppDelegate.applicationDidFinishLaunching (Foundation.Notification) -> () in AppDelegate.o
"_OBJC_CLASS_$_CDEICloudFileSystem", referenced from:
objc-class-ref in AppDelegate.o
"_OBJC_CLASS_$_CDEPersistentStoreEnsemble", referenced from:
objc-class-ref in AppDelegate.o
ld: symbol(s) not found for architecture x86_64
I've got Ensembles.h
being imported in my bridging header, of course, otherwise there's a compiler error. And I've made sure that the ensembles framework
references in the Build Phases is the OS X framework, not the iOS framework.
Any suggestions?