After updating to Unity version 1.3 I am finding that my models are inside out (i.e. the inside of every element is showing and the depth is back-to-front)
If I turn off 'Apply projection' things look ok again (while, as I remember, things did not look right before with this turned off)
So what does 'ApplyProjection' do? I cant find any information in the docs that actually says anything more than "'ApplyProjection' applies the projection" which does not tell me alot!