Few days ago, I have installed a sounddevice library in Python 2.7.5. I'm trying to make a sound array and add some effects to it immediately after I push a key on my MIDI controller. But I get a huge delay of 0.1 to 0.2 second which makes my code useless:
import numpy as np
import sounddevice as sd
import time
import math
#we're making a sound array with a 5 seconds length noisy sound and playing it:
duration=5
framerate = 44100
array=0.02*np.random.uniform(-1, 1, framerate*duration)
sd.play(array, framerate)
t=time.time()
while(True):
signal=raw_input("push ENTER to hear a beep")
start_iter=int(framerate*(time.time()-t))
end_iter=min(start_iter+framerate/4, len(array))
#we're trying to change our data array and play a beep signal of 0.25 second after each ENTER press instantly
for i in range(start_iter, end_iter):
array[i]=0.05*math.sin(440*2*math.pi*i/44100.)
if end_iter==len(array): break #safe exit of a process after 5 seconds has passed
To keep it simple, my sound array is just a noisy sound and my effect consists of a 440Hz beep. I used raw_input() here (type "input()" in Python 3.x) instead of MIDI inputs which could be possible using Pygame library. My code works but each time we press ENTER we will hear a short delay before beep signal. Is it possible to eliminate it? If not, any other libraries allowing to play a sound stream with no delays live?