For a project at my university I need to create a Unity3D application on my laptop, in which the camera is stationairy and can be controlled to rotate in any direction using the gyroscope of my Android smartphone (Nexus 5), wirelessly or through usbcable.
I've looked at the possibility of OSC or the Unity Remote 5 App, but up till now haven't found a way that works in order to obtain this result.
Any help or advice would be hugely appreciated - I don't have much experience yet with all this.
Thanks!