Is it possible to switch vsync
on/off for my HaxeFlixel
project, on runtime? Or do I have to create different executable files (one with vsync enabled, and another one with vsync
disable)
After dealing with an IntelHD bug, I had to disable vsync
for my C++ target, using this build setting:
<window if="cpp" width="960" height="540" fps="60" background="#000000" hardware="true" vsync="false" antialiasing="0" />
It would be nice to switch it from the game menu, so I'm wondering if there is an API that enables/disables vsync
on runtime.