I stumbled on to this post and didn't necessarily like any particular answer, so I figured I would provide my own ...
There is no way in C# to enforce that the base method is called. Therefore coding as such is considered an anti-pattern since a follow-up developer may not realize they must call the base method else the class will be in an incomplete or bad state.
However, I have found circumstances where this type of functionality is required and can be fulfilled accordingly. Usually the derived class needs a resource of the base class. In order to get the resource, which normally might be exposed via a property, it is instead exposed via a method. The derived class has no choice but to call the method to get the resource, therefore ensuring that the base class method is executed.
The next logical question one might ask is why not put it in the constructor instead? The reason is that it may be an order of operations issue. At the time the class is constructed, there may be some inputs still missing.
Does this get away from the question? Yes and no. Yes, it does force the derived class to call a particular base class method. No, it does not do this with the override keyword. Could this be helpful to an individual looking for an answer to this post, maybe.
I'm not preaching this as gospel, and if individuals see a downside to this approach, I would love to hear about it.