I'm interested in testing a custom image filter kernel using Quartz Composer. This seems like it should be possible given the docs (see Figure 9-2): https://developer.apple.com/library/content/documentation/GraphicsImaging/Conceptual/CoreImaging/ci_custom_filters/ci_custom_filters.html
I have installed Quartz Composer (via the XCode 8 tools), however, I can't find any option that allows me to enter my custom kernel shader code. Does anyone know how to do this?