I'm trying to update the coinLabel, so that when the "life" node is tapped, it will update the SKLabelNode and display the correct coins after they have been subtracted from the total. I'm new to coding, so if there is anything else wrong with this please reply! Thanks!
import Foundation
import SpriteKit
class ShopScene: SKScene {
override func didMove(to view: SKView) {
let background = SKSpriteNode(imageNamed: "background")
background.size = self.size
background.position = CGPoint(x: self.size.width/2, y: self.size.height/2)
background.zPosition = 0
self.addChild(background)
let mainMenu = SKLabelNode(fontNamed: "The Bold Font")
mainMenu.text = "Main Menu"
mainMenu.fontSize = 100
mainMenu.fontColor = SKColor.darkGray
mainMenu.position = CGPoint(x: self.size.width*0.5, y: self.size.height*0.3)
mainMenu.zPosition = 1
mainMenu.name = "Main Menu"
self.addChild(mainMenu)
let Life = SKLabelNode(fontNamed: "The Bold Font")
Life.text = "Click here to buy 1 life!"
Life.fontSize = 130
Life.fontColor = SKColor.darkGray
Life.position = CGPoint(x: self.size.width*0.5, y: self.size.height*0.6)
Life.zPosition = 1
Life.name = "Life"
self.addChild(Life)
let coinLabel = SKLabelNode(fontNamed: "The Bold Font")
coinLabel.text = "Coins: \(coinNumber)"
coinLabel.fontSize = 100
coinLabel.fontColor = SKColor.black
coinLabel.zPosition = 1
coinLabel.position = CGPoint(x: self.size.width/2, y: self.size.height*0.1)
self.addChild(coinLabel)
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
for touch: AnyObject in touches {
let pointOfTouch = touch.location(in: self)
let nodeITapped = atPoint(pointOfTouch)
if nodeITapped.name == "Main Menu" {
let sceneToMoveTo = MainMenuScene(size: self.size)
sceneToMoveTo.scaleMode = self.scaleMode
let myTrasition = SKTransition.fade(withDuration: 0.5)
self.view!.presentScene(sceneToMoveTo, transition: myTrasition)
}
if nodeITapped.name == "Life" {
if coinNumber > 10 {
lifeNumber += 1
coinNumber -= 10
defaults.set(coinNumber, forKey: "coinNumberSaved")
defaults.set(lifeNumber, forKey: "lifeNumberSaved")
return
}
}
}
}
}