Can someone please explain to me what I am doing wrong with the below code?
I am using the executeJavascript method to send a series of commands to the Webview, I want to loop through each command and then wait an arbitrary amount of time before the next command is executed.
What actually happens when I run this is that the application will hang every-time I pause in the loop, then once the loop is complete all my javascript actions happen at once. I thought by wrapping my executeJavascript into the Runlater class that it would all be synced nicely with the Application thread...
I seem to be going round in circles so help/direction would be appreciated, thanks.
I have set up three classes, A: Main.class that contains the following:
...scene.setOnKeyPressed(event -> {
switch (event.getCode()) {
case SPACE:
scriptRunner.run();
case SHIFT:
B: ScriptRunner.class that contains the following:
public class ScriptRunner extends Task<Void> {
@Override
protected Void call() throws Exception {
printOut("Running Test");
try (InputStream fileInputStream = new FileInputStream("test.txt");
InputStreamReader inputStreamReader = new InputStreamReader(fileInputStream, Charset.forName("UTF-8"));
BufferedReader bufferedReader = new BufferedReader(inputStreamReader);) {
String getCurrentLine;
StepRunner stepRunner = new StepRunner();
while ((getCurrentLine = bufferedReader.readLine()) != null) {
final String currentLine = getCurrentLine;
Platform.runLater(new Runnable() {
@Override
public void run() {
stepRunner.runStep(currentLine);
}
});
Thread.sleep(3000);
}
printOut("Test finished");
bufferedReader.close();
} catch (
IOException e) {
e.printStackTrace();
}
return null;
}
C: StepRunner.class that contains the following:
public class StepRunner extends Task<Void> {
private String currentCommand;
public StepRunner (String currentCommand){
this.currentCommand = currentCommand;
}
@Override
protected Void call() throws Exception {
printOut("Got Here with " + currentCommand);
WebEngine.executeJavascript(currentCommand);
return null;
}
}