I'm developing a C# WPF application that is intended to run on full Windows 10 tablets using exclusively touch. So far, the app works great, except for one of my dialog windows has buttons that don't like to be touched.
Dialog Window XAML:
<Window x:Class="Commencement_Organizer.ConfirmStudentWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Commencement_Organizer"
mc:Ignorable="d"
Title="Confirmation" Topmost="True" Height="372.677" Width="578.225" ResizeMode="NoResize" WindowStartupLocation="CenterScreen"
WindowStyle="None" Background="White" AllowsTransparency="True" Stylus.IsTapFeedbackEnabled="False" Stylus.IsTouchFeedbackEnabled="False">
<Window.Triggers>
<EventTrigger RoutedEvent="Window.Loaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Duration="00:00:0.2" Storyboard.TargetProperty="Opacity" From="0" To="1" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Window.Triggers>
<Grid Background="#FF171717">
<Grid Margin="1" Background="White">
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="*" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Button x:Name="YesButton" Content="Yes" Margin="25" Grid.Row="2" Click="YesButton_Click"/>
<Button x:Name="NoButton" Content="No" Margin="25" Grid.Row="2" Grid.Column="1" Click="NoButton_Click"/>
<Label x:Name="label" Content="Confirm your name" Margin="0" Grid.ColumnSpan="2" HorizontalAlignment="Center" VerticalAlignment="Center" FontSize="24"/>
<Label x:Name="nameLabel" Content="Label" HorizontalAlignment="Center" Margin="0" Grid.Row="1" VerticalAlignment="Center" Grid.ColumnSpan="2" FontSize="24" FontWeight="Bold"/>
</Grid>
</Grid>
Implementation (C#):
ConfirmStudentWindow confirmWindow = new ConfirmStudentWindow(student);
confirmWindow.Confirm += OnConfirm;
// This window makes everything behind the dialog window a grey tint, which makes the dialog more prominent
var darkwindow = new Window()
{
Background = Brushes.Black,
Opacity = 0.4,
AllowsTransparency = true,
WindowStyle = WindowStyle.None,
WindowState = WindowState.Maximized,
Topmost = true,
Effect = new BlurEffect()
};
darkwindow.Show(); // Show grey background tint
confirmWindow.ShowDialog(); // Stops main UI thread
darkwindow.Close();
Everything about this works as intended, except when I try to use a touchscreen to use those buttons, they just stay highlighted, but don't actually click. Works perfect with a mouse.
Tested on 2 different Windows 10 Devices (Surface Pro 2 and Surface Book).
To put it in the form of a question:
Why does launching this window as a Dialog make it resistant to touch, but not if it's launched as a regular window?
Edit - New Question:
Is there any way to simulate a Dialog window other than launching a regular window that always stays on top and then put a tinted overlay behind it while giving the window an eventhandler that provides the result of the user input?