I'm trying to display image files for the android layout of each screen.
I tried displaying the base menu picture file and image 2 and add them both into the screen. However, I seem to capture the base menu but not the 2nd image.
My function for getting the images, under class name "MyResource'
public function getImage(name:String):Image{
var img:Image = new Image(assetManager.getTexture(name));
return img;
}
My 'main menu' class. It has a bunch of buttons that will redirect it to selected the selected class containing the screens.
switch (btn.name)
{
case "genji":
trace("Genji voice menu was selected.");
app.getScreenManager().getScreen(ScreenManager.SCREEN_GENJI);
break;
}
The screen class that's supposed to display the 2nd image.
public class GenjiScreenClass extends Screens
{
public function GenjiScreenClass(app:StarlingBaseClass)
{
super(app);
}
override public function initialize():void{
trace("I am in GenjiScreenClass initialize() function");
var img:Image = myResource.getImage("basemenu320x480");
var genjiImage:Image = myResource.getImage("GenjiMenuPicture")
this.addChild(genjiImage);
this.addChild(img);
}
}
The image files are all under asset/x1. The base menu image came out but how come the 2nd one didn't?