I'm following the Survival Shooter Tutorial on the Unity website, however, when I went to test if my 'Zombunny' was spawning correctly. It spawned fine, just as it should ... until I started shooting them , as soon as I killed my first enemy I got this error:
"SetDestination" can only be called on an active agent that has been placed on a NavMesh.
I've already tried re - baking my environment but that still didn't work.