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I'am making an app with material design and this package looked really nice for that purpose. I have simply set up my Cartfile like this:

github "CosmicMind/Material" ~> 1.42.9

and then run:

carthage update

which gives me the following error:

*** Building scheme "Material iOS" in Material.xcworkspace
** CLEAN FAILED **


The following build commands failed:
    Check dependencies
(1 failure)
** BUILD FAILED **


The following build commands failed:
    Check dependencies
(1 failure)
A shell task (/usr/bin/xcrun xcodebuild -workspace /Users/alex/TelenorApp/MyTelenor/Carthage/Checkouts/Material/Examples/Material.xcworkspace -scheme Material iOS -configuration Release -sdk iphoneos ONLY_ACTIVE_ARCH=NO BITCODE_GENERATION_MODE=bitcode CODE_SIGNING_REQUIRED=NO CODE_SIGN_IDENTITY= CARTHAGE=YES clean build) failed with exit code 65:
** CLEAN FAILED **


The following build commands failed:
    Check dependencies
(1 failure)
** BUILD FAILED **


The following build commands failed:
    Check dependencies
(1 failure)

I have set up the command line tools to use XCode 8, it is possible to build using Xcode 7.3 tools (xcode-select) but it wont link with my app that is using Swift 3 if I do that.

What is the reccomended way to use Material with Swift 3? Is it possible to make Material work with Swift 3 some other way? I would prefer to use a stable version of Material if that is possible.

Thankful for answers!

Alex
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1 Answers1

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The master branch supports Swift 3. So all should work in that regard :)

CosmicMind
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