So, I am starting using unit test using catch with Qt (plain c++, but using qmake with .pro file).
Its a small project with the following files:
DatagramSocket.cpp/h
main.cpp - this contains a main() function
But also for the unit test it has the files:
catch.hpp
unittestdatagramsocket.cpp - this contains a main() function
In my .pro file I can build the project normally like this:
TEMPLATE = app
CONFIG += console c++11
CONFIG -= app_bundle
CONFIG -= qt
# TARGET = unittest-UDPDatagram
TARGET = UDPDatagram
SOURCES += \
main.cpp \
DatagramSocket.cpp \
# unittestdatagramsocket.cpp
HEADERS += \
DatagramSocket.h \
catch.hpp
LIBS += \
-lwsock32
-lws2_32
And then I can run UDPDatagram.exe - it works.
Or I can build it for unit test like this:
TEMPLATE = app
CONFIG += console c++11
CONFIG -= app_bundle
CONFIG -= qt
TARGET = unittest-UDPDatagram
# TARGET = UDPDatagram
SOURCES += \
# main.cpp \
DatagramSocket.cpp \
unittestdatagramsocket.cpp
HEADERS += \
DatagramSocket.h \
catch.hpp
LIBS += \
-lwsock32
-lws2_32
Then I can run unittest-UDPDatagram.exe - it works.
What I would like to do is for the build (whether debug or release) to build both every time. Is that possible?