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How can I draw formatted text with libgdx's Scene2D?

There is what I found: libgdx/Color Markup Language But it's not enough. I want to implement some kind of markdown via MarkdownLabelActor.

So, I must create Bitmaps for each type of expected text(italic/bold/sized) and render them in right place according to formatting tags. Is it everything okay with my plan? :)

It's strange that there are no any markdown/html formatting implementations on github. Or I just don't notice something?

Alexandr
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