How can I draw formatted text with libgdx's Scene2D?
There is what I found: libgdx/Color Markup Language
But it's not enough. I want to implement some kind of markdown via MarkdownLabelActor
.
So, I must create Bitmaps
for each type of expected text(italic/bold/sized) and render them in right place according to formatting tags.
Is it everything okay with my plan? :)
It's strange that there are no any markdown/html formatting implementations on github. Or I just don't notice something?