I had some problem when run Webgl on Chrome:
Memory still on ram when I close my Webgl game:
- Before run my game: 1.00G ram
- While run my game: 1.9G ram
- After close my game: 1.8G ram
- Run game again: 2.5G ram => Array buffer allocation failed
Memory fragmented while refresh page many time => not enough memory for consecutive block (heap) => Array buffer allocation failed
How can I fresh heap after close my WebGL game?
Any suggestion to fix that issues?