Is that bad an application uses 167% of cpu where the application do the following.
- Video previewing application which simultaneously show up to 32 cameras in live.
- Used boost library to communicate with camera and each camera connected with different thread.
- Used ffmpeg to decode the video data received from the camera and showing in image view.
System specification
- Mac Mini.
- 1.4 GHZ intel core i5
- RAM 4GB