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I'm creating a multiplayer mobile game using LibGDX library. For networking I use Kryonet which is written in Java. As I read (and tried), Kryonet works well on Android devices but I have no emulator/device to test anything on iOS.

Did anyone tried this and has it any chance to work?

  • Did you happen to find out? im asking myself the same question – centenond Jun 18 '17 at 13:14
  • I didn't try, but I think it should work. The entire java code gets recompiled, along with Kryonet. Issues with these kind of things is that in order to test it, you need a Mac to deploy LOL. –  Jun 18 '17 at 13:37
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    + as from Nathan's comment here: https://github.com/EsotericSoftware/kryonet/issues/54 - it will work with LibGDX. He's an author of kryo and gdx. –  Jun 18 '17 at 13:39

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