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Is the protocol used by googlecast audio for multiplayer synchronization documented somewhere? I know the single player is here https://github.com/thibauts/node-castv2, but the internet seems to be mute about the sync version

Thank you

philippe_44
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2 Answers2

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As already announced in Google Developers Blog last May 2015,

To make it easier to synchronize game state across a potentially large number of players, Google Play services 7.5 introduces the Cast Game Manager API.

Likewise, it was stated in Communication Model that

you don't have to write lots of code to keep the players and the game synchronized; the game manager does it for you.

Please try going through the given documentation for more information. Hope that helps!

Teyam
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  • I think you misunderstood the question; the question is about the multi-room synchronization of audio not game. – Ali Naddaf Sep 11 '16 at 06:32
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If you are referring to "multi-room" synchronization of Cast Audio devices across multiple speakers, that is a proprietary protocol and is not published.

Ali Naddaf
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