I have tried to prepare an SQL Fiddle for my problem -
In a multiplayer word game active games are stored in the table words_games
:
CREATE TABLE words_games (
gid SERIAL PRIMARY KEY, /* game id */
created timestamptz NOT NULL,
player1 integer REFERENCES words_users(uid) ON DELETE CASCADE NOT NULL,
player2 integer REFERENCES words_users(uid) ON DELETE CASCADE,
played1 timestamptz,
played2 timestamptz,
score1 integer NOT NULL CHECK(score1 >= 0),
score2 integer NOT NULL CHECK(score2 >= 0),
hand1 varchar[7] NOT NULL,
hand2 varchar[7] NOT NULL,
pile varchar[116] NOT NULL,
letters varchar[15][15] NOT NULL,
values integer[15][15] NOT NULL,
bid integer NOT NULL REFERENCES words_boards ON DELETE CASCADE
);
And it is easy to select all games in which for example a player with id 1
participates:
SELECT * FROM words_games WHERE player1 = 1 OR player2 = 1;
But now I have also added a table words_moves
, which acts as a logging journal of player actions:
CREATE TYPE words_action AS ENUM ('play', 'skip', 'swap', 'resign');
CREATE TABLE words_moves (
mid SERIAL PRIMARY KEY, /* move id */
action words_action NOT NULL,
gid integer NOT NULL REFERENCES words_games ON DELETE CASCADE,
uid integer NOT NULL REFERENCES words_users ON DELETE CASCADE,
played timestamptz NOT NULL,
tiles jsonb NULL,
score integer NULL CHECK(score > 0) /* score awarded in that move */
);
Now, when a user connects to my game server, I would like not only to send her all active games, but also the latest action (with the highest mid
) for each game.
How to run such a join (or CTE) in one query please?
I have tried the following INNER JOIN but it returns all moves, while I only need the latest move in each game:
SELECT
g.gid,
EXTRACT(EPOCH FROM g.created)::int AS created,
g.player1,
COALESCE(g.player2, 0) AS player2,
COALESCE(EXTRACT(EPOCH FROM g.played1)::int, 0) AS played1,
COALESCE(EXTRACT(EPOCH FROM g.played2)::int, 0) AS played2,
ARRAY_TO_STRING(g.hand1, '') AS hand1,
ARRAY_TO_STRING(g.hand2, '') AS hand2,
-- g.letters,
-- g.values,
m.action,
m.tiles
FROM words_games g INNER JOIN words_moves m
ON g.gid = m.gid
AND ( g.player1 = m.uid OR g.player2 = m.uid )
AND ( g.player1 = 1 OR g.player2 = 1 )
ORDER BY g.gid;
gid | created | player1 | player2 | played1 | played2 | hand1 | hand2 | action | tiles
-----+------------+---------+---------+------------+------------+---------+---------+--------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
1 | 1471794994 | 1 | 2 | 1471868012 | 1471810486 | ПЕАЯСАС | ЖИОБАЯС | play | [{"col": 7, "row": 10, "value": 1, "letter": "Н"}, {"col": 7, "row": 8, "value": 2, "letter": "К"}, {"col": 7, "row": 9, "value": 1, "letter": "И"}, {"col": 7, "row": 7, "value": 2, "letter": "С"}]
1 | 1471794994 | 1 | 2 | 1471868012 | 1471810486 | ПЕАЯСАС | ЖИОБАЯС | play | [{"col": 7, "row": 14, "value": 2, "letter": "К"}, {"col": 7, "row": 13, "value": 1, "letter": "Н"}, {"col": 7, "row": 11, "value": 3, "letter": "У"}, {"col": 7, "row": 12, "value": 2, "letter": "П"}]
1 | 1471794994 | 1 | 2 | 1471868012 | 1471810486 | ПЕАЯСАС | ЖИОБАЯС | play | [{"col": 6, "row": 2, "value": 2, "letter": "П"}, {"col": 6, "row": 3, "value": 1, "letter": "О"}, {"col": 6, "row": 4, "value": 1, "letter": "Е"}, {"col": 6, "row": 5, "value": 5, "letter": "Ж"}, {"col": 6, "row": 6, "value": 5, "letter": "Ы"}, {"col": 6, "row": 7, "value": 2, "letter": "П"}, {"col": 6, "row": 8, "value": 5, "letter": "Ы"}]
2 | 1471795037 | 1 | 2 | 1471806484 | 1471865696 | КЙВГКСМ | ЯРХЖИМН | swap | "А"
2 | 1471795037 | 1 | 2 | 1471806484 | 1471865696 | КЙВГКСМ | ЯРХЖИМН | play | [{"col": 7, "row": 10, "value": 5, "letter": "Ы"}, {"col": 7, "row": 9, "value": 2, "letter": "Д"}, {"col": 7, "row": 8, "value": 1, "letter": "А"}, {"col": 7, "row": 7, "value": 2, "letter": "Л"}]
(5 rows)
UPDATE:
Actually I would need a LEFT JOIN, because there can be games without any player moves yet...