I just downloaded Unity 5.4 and I wanted to improve the car AI scene to learn how to use nav meshes.
But nothing works : the nav mesh on my terrain is OK, nav mesh obstacles carve the nav mesh but the agent on the car still doesn't avoid collisions.
I suspect it is because of the AI controller but I'm new at unity and I really don't know what to do...
In fact I'm trying to achieve what this guy made on this video :
https://www.youtube.com/watch?v=1uPmIyYzxxI
What I tried so far :
- create boxes, assigned a Nav Mesh Obstacle to them
- put the Nav Mesh on the car, but also in an empty object as advised in a comment of the above mentioned video
- put the Nav Mesh on the WaypointTargetObject, as it is the object responsible for the trajectory
- play with the settings